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TYLER
Administrator
281 Posts
6 Likes
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down with royal
Posts: 281
Likes: 6
Class 1: Digidestined
Class 2: King of Games
Class 3: Super Saiyan
Class 4: Spirit Detective
EXP: ∞
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Post by TYLER on Mar 10, 2018 20:53:50 GMT -6
Rhafiel Diederich approved. Just make sure you don't drag the "challenge" aspect of them finding your Gym Leader out too long. It's not meant to be two pages of hide and seek. Once your character is approved, post your gym info. Also note, you may be asked to change some small details in the coming days when full gym leader reforms roll out. Rhett Starr First, the divisions of your battles, I think the full 6v6 comes into effect much too early. I recommend looking at Brooke Stroud's app on page one. Second, the division of prizes needs to be reworked. Right now, it's a little too divided and ambiguous. First, I think the range of prize money needs to be reduced and standardized. Make it a tentative 50 across the board and make the TM the scaling prize. You also need to decide which TMs to give out and at what tier. If you really want a tier specific prize such as the Mawile, save it for 7-9.
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Rhett Starr
Gym Leader
47 Posts
18 Likes
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Posts: 47
Likes: 18
Class 1: Type Expert [Steel]
Class 2: Breeder
Class 3: Tactician
EXP: 10
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Post by Rhett Starr on Mar 11, 2018 19:33:36 GMT -6
Fixed, I think...
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IMUIT
Administrator
544 Posts
8 Likes
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Posts: 544
Likes: 8
Class 1: GOD
Class 2: GOD
Class 3: GOD
Class 4: GOD
EXP: 99999
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Post by IMUIT on Mar 12, 2018 22:43:35 GMT -6
Anything beyond a 3v3 is far too time consuming for a gym. The maximum you can go, if you want 1v1s, is 3v3. If you want double battles, the maximum you can do is a 4v4. Also, I've noticed that at five gyms and higher, you don't have eight moves on your Pokemon, nor do you have any Z-Crystals or Megastones. It's recommended that you change your rosters a little bit; otherwise, your gyms will be a little too easy to defeat. Z-Crystals and Megastones are not required, but the eight moves will make your teams have more coverage, something that is definitely allowed for the tougher gym battles.
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Doug Freeman
Gym Leader
305 Posts
42 Likes
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"I got this." And so he didn't.
Posts: 305
Likes: 42
Class 1: Type Expert [Bug]
Class 2: Type Expert [Fighting]
Class 3: Martial Artist
EXP: 37
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Post by Doug Freeman on Mar 13, 2018 16:03:35 GMT -6
The Nerfening:
Gym’s information. The Gym is the highest located structure within Hamal Town, having been built at the top of a steep hill. The locals jokingly refer to the stair climb required to get there as 'the hard part' of the challenge, and many martial artists, joggers, triathlonists and general fitness enthusiasts have made climbing up and down the hill a part of their daily regime. The gym's architect drew heavy inspiration from the architecture found in Johto's Violet Town and Ecruteak City, particularly on the one seen on the Bellsprout tower and the Bell tower. It serves not only as the battleground for those seeking to challenge the Fighting type Gym leader of Stellara, but also as a Martial Arts Dojo open to those who seek to learn Discipline, self-defense and self-improvement. In order to challenge the gym leader to battle, the challenger must first... Well, find the Gym Leader and Challenge them.
The gym Leader should be somewhere within the Jade Palace. All the challenger has to do is identify the Gym Leader and challenge them to battle. The Gym Leader is new, so their identity is known by few, if any. But surely it shouldn't be hard too locate the gym leader of a Fighting type gym. Right? Right. The battle takes place under the Gym's Temple like structure, in a large underground chamber that can only be accessed through a hidden passage. The chamber appears to be supported by rows of massive, finely engraved columns that appear to resist even the most powerful attacks.There is a single opening on the ceiling from which light of unknown origin projects into the chamber. It is otherwise illuminated by what appears to be luminescent stones etched over the walls, as well as a thousand candles lighted around a single, circular body of shallow water. A top of it, a golden, draconic statue reminiscent of a Kommo-O's head faces the surface of the water, with the single badge trapped in its maw. - No spectators are allowed.
- Challengers with 0 to 3 badges must battle utilizing two pokemon. Challengers with 4 to 7 badges must battle utilizing 4 pokemon. Challengers with 8+ badges must battle utilizing 6 Pokemon.
- The Gym Leader may not use any healing items whatsoever.
- Challengers may use up to 5 healing items of any combination, be it potions or status healing items.
- Revives and Max Revives are prohibited.
- Battles will be in a Double (2v2) battle format.
- Should the challenger lose, they must wait 2 weeks before trying to challenge the leader again.
WIN CONDITIONS
- Knock out all of the Gym Leader's pokemon.
REWARDS And, depending on their number of badges, either: - 0-3 Badges: TM08: Bulk Up.
- 4-7 Badges: TM31: Brick Break.
- 8+ Badges: TM52: Focus Blast.
Post your gym Pokemon teams. This can be included in your gym information. Your team and levels will differ depending on the number of badges a challenger has. You need to have a team for each number of badges. You may use the same Pokemon in multiple teams and simply change their levels and moves if you wish. TMs, Move Tutor and Egg Moves are allowed to be used for Pokemon movesets. Starting at five badges and up, Gym Pokemon are allowed to have eight moves instead of the typical six. Follow the level guidelines detailed below when determining the level of your Pokemon.Level 0Pokemon | Levels | Abilities | Items | MoveSet | Sawk | 13 | Inner Focus | N/A | Counter - Rock Smash - Focus Energy - Low Sweep - Leer - Ice Punch | Throh | 13 | Guts | N/A | Mat Block - Revenge - Vital Throw - Leer - Knock off - Rest |
Level 1Pokemon | Levels | Abilities | Items | MoveSet | Sawk | 18 | Inner Focus | N/A | Counter - Brick Break - Focus Energy - Low Sweep - Leer - Ice Punch
| Throh | 18 | Guts | N/A | Mat Block - Bind - Vital Throw - Storm Throw - Leer - Knock off
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Level 2Pokemon | Levels | Abilities | Items | MoveSet | Sawk | 23 | Inner Focus | N/A | Counter - Brick Break - Focus Energy - Low Sweep - Leer - Ice Punch | Throh | 23 | Guts | N/A | Mat Block - Bind - Vital Throw - Storm Throw - Leer - Knock off |
Level 3Pokemon | Levels | Abilities | Items | MoveSet | Sawk | 33 | Inner Focus | N/A | Counter - Brick Break - Retaliate - Bulk up - Helping Hand - Ice Punch | Throh | 33 | Guts | N/A | Mat Block - Bind - Vital Throw - Storm Throw - Knock off - Helping Hand |
Level 4Pokemon | Levels | Abilities | Items | MoveSet | Sawk | 36 | Inner Focus | N/A | Counter - Brick Break - Bulk up - Retaliate - Ice Punch - Helping Hand | Throh | 37 | Guts | N/A | Mat Block - Circle Throw - Storm Throw - Vital Throw - Knock off - Helping Hand | Medicham | 40 | Pure Power | N/A | Confusion - Ice Punch - Thunder Punch - Fire Punch - Force Palm - Fake out | Scrafty | 39 | Intimidate | N/A | Feint Attack - Scary Face - Headbutt - Swagger - Brick Break - Dragon Dance |
Level 5Pokemon | Levels | Abilities | Items | MoveSet | Sawk | 46 | Inner Focus | N/A | Counter - Bulk up - Close Combat - Quick Guard - Endure - Retaliate - Ice Punch - Helping Hand | Throh | 47 | Guts | N/A | Mat Block - Wide Guard - Endure - Circle Throw - Storm Throw - Knock Off - Helping Hand - Rest | Medicham | 50 | Pure Power | N/A | Fire Punch - Ice Punch - Thunder Punch - Force Palm - Feint - Confusion - Hidden Power - Fake out | Scrafty | 49 | Intimidate | N/A | Feint Attack - Scary Face - Headbutt - Brick Break - Swagger - Facade - Dragon Dance - Taunt |
Level 6Pokemon | Levels | Abilities | Items | MoveSet | Sawk | 56 | Inner Focus | N/A | Counter - Bulk up - Close Combat - Quick Guard - Endure - Retaliate - Ice Punch - Helping Hand | Throh | 57 | Guts | N/A | Mat Block - Wide Guard - Endure - Circle Throw - Storm Throw - Knock Off - Helping Hand - Rest
| Medicham | 60 | Pure Power | N/A | Fire Punch - Ice Punch - Thunder Punch - Force Palm - Feint - Zen Headbutt - Hidden Power - Fake out
| Scrafty | 59 | Intimidate | N/A | Feint Attack - Scary Face - Headbutt - Brick Break - Swagger - Facade - Dragon Dance - Taunt |
Level 7Pokemon | Levels | Abilities | Items | MoveSet | Sawk | 66 | Inner Focus | Fightinium Z | Close Combat - Bulk Up - Retaliate - Counter - Quick Guard - Stone Edge - Knock Off - Ice Punch | Throh | 67 | Mold Breaker | N/A | Wide Guard - Endure - Circle Throw - Superpower - Body Slam - Stomping Tantrum - Rest - Helping Hand | Medicham | 70 | Pure Power | Medichamite | Zen Headbutt - Ice Punch - Thunder Punch - Fire Punch - Detect - Mind Reader - Recover - High Jump Kick | Scrafty | 69 | Intimidate | N/A | Feint Attack - Crunch - Brick Break - Facade - Headsmash - Dragon Dance - Outrage - Iron Head |
Level 8Pokemon | Levels | Abilities | Items | MoveSet | Sawk | 75 | Inner Focus | Fightinium Z | Close Combat - Bulk Up - Retaliate - Counter - Quick Guard - Stone Edge - Knock Off - Ice Punch
| Throh | 76 | Mold Breaker | N/A | Wide Guard - Endure - Circle Throw - Superpower - Body Slam - Stomping Tantrum - Rest - Helping Hand
| Medicham | 80 | Pure Power | Medichamite | Zen Headbutt - Ice Punch - Thunder Punch - Fire Punch - Detect - Mind Reader - Recover - High Jump Kick | Scrafty | 78 | Intimidate | N/A | Feint Attack - Crunch - Brick Break - Facade - Head Smash - Dragon Dance - Outrage - Iron Head
| Hawlucha | 77 | Limber | N/A | Flying Press - Roost - Sky Attack - Swords Dance - Detect - Encore - Tailwind - Stone Edge | Heracross | 79 | Guts | Fightinium Z
| Megahorn - Close Combat - Aerial Ace - Brick Break - Feint - Night Slash - Rest - Sleep Talk |
Level 9Pokemon | Levels | Abilities | Items | MoveSet | Sawk | 80 | Inner Focus | Fightinium Z | Close Combat - Bulk Up - Retaliate - Counter - Quick Guard - Stone Edge - Knock Off - Ice Punch
| Throh | 81 | Mold Breaker | N/A | Wide Guard - Endure - Circle Throw - Superpower - Body Slam - Stomping Tantrum - Rest - Helping Hand
| Medicham | 85 | Pure Power | Medichamite | Zen Headbutt - Ice Punch - Thunder Punch - Fire Punch - Detect - Mind Reader - Recover - High Jump Kick | Scrafty | 83 | Intimidate | N/A | Feint Attack - Crunch - Brick Break - Facade - Head Smash - Dragon Dance - Outrage - Iron Head
| Hawlucha | 82 | Limber | N/A | Flying Press - Roost - Sky Attack - Swords Dance - Detect - Encore - Tailwind - Fire Punch | Heracross | 84 | Guts | Fightinium Z
| Megahorn - Close Combat - Aerial Ace - Night Slash - Bullet Seed - Stone Edge - Rest - Sleep Talk |
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Leon Solis
Gym Leader
82 Posts
17 Likes
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Did you know that if you look at a Mimikyu without it's disguise, you die?
Posts: 82
Likes: 17
Class 1: Morph [Servine]
Class 2: Outfitter
Class 3: Tactician
EXP: 1
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Post by Leon Solis on Mar 13, 2018 16:33:38 GMT -6
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